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Author Topic: A Map (cont'd) Spoilers Spoilers Spoilers  (Read 37540 times)
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« Reply #435 on: November 28, 2009, 10:06:29 PM »

*blinks* Sorry. I just always assumed it was sorta North America-ish. I mean, if Amara's flying supersonic and it takes that long to go those distances, the size sorta corresponds anyway. But that was just my unconscious assumption.
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« Reply #436 on: November 28, 2009, 10:11:38 PM »

Well, as the both of you have learned, my proficiency in geography ends when the street signs go from numbers to names Cheesy
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« Reply #437 on: November 28, 2009, 10:13:27 PM »

Oh, it's not about proficiency. It's about my provincialism and unimaginativeness. Cheesy
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« Reply #438 on: November 28, 2009, 10:23:01 PM »

Nooooo, that wasn't meant to come off as insulting!  I was teasing.  And when I go into mapquee mode, I tend to make people's eyes glaze over a bit.  I don't expect you to recall every last detail of my madness. Cheesy
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« Reply #439 on: November 28, 2009, 10:26:17 PM »

Nooooo, that wasn't meant to come off as insulting!  I was teasing.  And when I go into mapquee mode, I tend to make people's eyes glaze over a bit.  I don't expect you to recall every last detail of my madness. Cheesy

Well, there was probably food involved, that's what most likely got me. Brain don't work too good with food, especially good food.
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« Reply #440 on: December 10, 2009, 09:33:31 PM »

First, let me say that this series ranks way high on my list of most favorite scifantasy stories.  I love the good guys, the bad guys, the dance of intention/information, wow!  Everytime a new book comes out, I reread several of the older ones.  But darn it, the map doesn't rank anywhere near the story.

Okay, the map is really pretty, I like the shading, font & illustrations of Marat & Canem.  It is very visually pleasing at first glance.  I also really like having it, I had everything pictured backwards (the west is always the frontier to me, but jeez, that's because I grew up in the West!)  But speaking as a geologist, it always surprises me how many authors/illustrators make dumb maps.  Honestly, pick up a real map & then do some splicing or have the map checked by someone who thinks about stuff like gravity & glaciation & plate techtonics!

Most of the time they do bad things with water.  That is this map's problem.  Rivers start in topography, not in the flats.  They can bisect topography (ie canyon) but that's hard to do realistically at this scale.  Rivers that come from mountains have speed, they don't tend to build the Mississippi style delta that you see coming out of Kalare.  Those tend to happen with lower relief, bigger drainage rivers like, well, the Mississippi (maybe the Gaul could have ended that way, or the Tiber).  Lakes are also pretty rare in real geography--think about it, they are either in the mountains (glaciation) or they are reservoirs (man made).  Okay, the Great Lakes of North America aren't in a very mountainous region, but they are glacier made.  Unless a lake is important to the story, I'd say skip it, as they are really hard to get right. 

The Calderon valley looks weird in the big map, although they put in a bunch of hill/mountain symbols in the blow up.  That makes it better but it would have been even better to have the Redhill Heights range trend that way. 

Sorry to be so picky, but when you soak in all the great attention to detail in the words & plot line, it wrenches to see lack of detail in the map.
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« Reply #441 on: December 10, 2009, 10:18:25 PM »

First, let me say that this series ranks way high on my list of most favorite scifantasy stories.  I love the good guys, the bad guys, the dance of intention/information, wow!  Everytime a new book comes out, I reread several of the older ones.  But darn it, the map doesn't rank anywhere near the story.

Okay, the map is really pretty, I like the shading, font & illustrations of Marat & Canem.  It is very visually pleasing at first glance.  I also really like having it, I had everything pictured backwards (the west is always the frontier to me, but jeez, that's because I grew up in the West!)  But speaking as a geologist, it always surprises me how many authors/illustrators make dumb maps.  Honestly, pick up a real map & then do some splicing or have the map checked by someone who thinks about stuff like gravity & glaciation & plate techtonics!

Most of the time they do bad things with water.  That is this map's problem.  Rivers start in topography, not in the flats.  They can bisect topography (ie canyon) but that's hard to do realistically at this scale.  Rivers that come from mountains have speed, they don't tend to build the Mississippi style delta that you see coming out of Kalare.  Those tend to happen with lower relief, bigger drainage rivers like, well, the Mississippi (maybe the Gaul could have ended that way, or the Tiber).  Lakes are also pretty rare in real geography--think about it, they are either in the mountains (glaciation) or they are reservoirs (man made).  Okay, the Great Lakes of North America aren't in a very mountainous region, but they are glacier made.  Unless a lake is important to the story, I'd say skip it, as they are really hard to get right. 

The Calderon valley looks weird in the big map, although they put in a bunch of hill/mountain symbols in the blow up.  That makes it better but it would have been even better to have the Redhill Heights range trend that way. 

Sorry to be so picky, but when you soak in all the great attention to detail in the words & plot line, it wrenches to see lack of detail in the map.

Thanks for the comments xsm. The map was an evolutionary kind of thing. We started on it roughly three years ago and built it up as we received each book from Jim.
I'm pretty sure that Jim ok'd the map before it went into FLF and it reflects how he sees the Carna geography. It is a work of fiction and authors do have and can take literary liberties. The geography doesn't conform to Earth's reality but I kinda think it doesn't have to as long as it matches Jim's imagination. Just like a book of hard sci fi fiction doesn't necessarily have to conform to our reality's rules of physics. I suppose some would argue that no matter what reality we imagine that physics is physics. I guess I don't see it that way. Anyway, hope for the next series, that you'll be with us to help in the map thread.
M.

 
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Shecky P. Waldorf
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« Reply #442 on: December 11, 2009, 04:30:49 AM »

First, let me say that this series ranks way high on my list of most favorite scifantasy stories.  I love the good guys, the bad guys, the dance of intention/information, wow!  Everytime a new book comes out, I reread several of the older ones.  But darn it, the map doesn't rank anywhere near the story.

Okay, the map is really pretty, I like the shading, font & illustrations of Marat & Canem.  It is very visually pleasing at first glance.  I also really like having it, I had everything pictured backwards (the west is always the frontier to me, but jeez, that's because I grew up in the West!)  But speaking as a geologist, it always surprises me how many authors/illustrators make dumb maps.  Honestly, pick up a real map & then do some splicing or have the map checked by someone who thinks about stuff like gravity & glaciation & plate techtonics!

Most of the time they do bad things with water.  That is this map's problem.  Rivers start in topography, not in the flats.  They can bisect topography (ie canyon) but that's hard to do realistically at this scale.  Rivers that come from mountains have speed, they don't tend to build the Mississippi style delta that you see coming out of Kalare.  Those tend to happen with lower relief, bigger drainage rivers like, well, the Mississippi (maybe the Gaul could have ended that way, or the Tiber).  Lakes are also pretty rare in real geography--think about it, they are either in the mountains (glaciation) or they are reservoirs (man made).  Okay, the Great Lakes of North America aren't in a very mountainous region, but they are glacier made.  Unless a lake is important to the story, I'd say skip it, as they are really hard to get right. 

The Calderon valley looks weird in the big map, although they put in a bunch of hill/mountain symbols in the blow up.  That makes it better but it would have been even better to have the Redhill Heights range trend that way. 

Sorry to be so picky, but when you soak in all the great attention to detail in the words & plot line, it wrenches to see lack of detail in the map.

I think you're stuck in modern-map thinking. Look at the style of the map and ask yourself if it's 1) intended to be accurate like today's maps or 2) only vaguely representational like the maps of 400 years ago. Add to that the question of whether it would be the kind of map WE would have... or the kind that Alerans would have. There's your answer.
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« Reply #443 on: December 11, 2009, 07:39:21 AM »

ok lets be serious A mountain got up and walked around. , are we really worried about, gravity & glaciation & plate techtonics.
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« Reply #444 on: December 11, 2009, 12:53:08 PM »

ok lets be serious A mountain got up and walked around. , are we really worried about, gravity & glaciation & plate techtonics.

LMAO :~)
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« Reply #445 on: December 11, 2009, 04:14:57 PM »

ok lets be serious A mountain got up and walked around. , are we really worried about, gravity & glaciation & plate techtonics.

You win awesome comment of the day Grin
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« Reply #446 on: December 11, 2009, 05:03:49 PM »

ok lets be serious A mountain got up and walked around. , are we really worried about, gravity & glaciation & plate techtonics.
Way to cut right to the heart of the matter.  Nicely done, sir!
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« Reply #447 on: December 12, 2009, 06:14:24 AM »

Xsmrahn, we're not attacking you. Just think of this entire forum as a mass Statler & Waldorf from "The Muppet Show".
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« Reply #448 on: December 27, 2009, 12:20:50 AM »

Interesting POV, I hadn't really thought about whether physics should be a rule.  Furies are not in our physics, after all.  But the Aleran sky is blue & grass is green and north is cold & south is hot, so I automatically assumed that water runs down hill and went right on from there.  Funny how your worldview gets brought along for the ride...

If you want to look at a map that REALLY gets me twisted, go look at the one for Eragon (shudder). 

I wonder if bits of Earth could be cobbled together to put the right scene elements in the right places AND still have the right physics.  Google maps & Photoshop, what fun!

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« Reply #449 on: December 28, 2009, 11:06:24 AM »

Actually, you hit the nail mostly on the head. I used a lot of "borrowed" earth coastlines when I came up with the map based on everyone's comments.  I used Google Earth, Photoshop, Corel Painter and a couple of other pieces of software on my Mac. For instance for the coastline of the Canim continent, I used some coasts from Norway and Sweden. I went to South Africa for the southern coasts of Alera. I picked up an isthmus from somewhere, don't remember which one but it seemed to work. Things like that. Smiley I used Google Earth a lot to do these things. Why reinvent the wheel unless the topo is so outrageous that nothing "real world" would fit it.

Haven't looked at Eragon.  Is it really bad?

Mikey

Interesting POV, I hadn't really thought about whether physics should be a rule.  Furies are not in our physics, after all.  But the Aleran sky is blue & grass is green and north is cold & south is hot, so I automatically assumed that water runs down hill and went right on from there.  Funny how your worldview gets brought along for the ride...

If you want to look at a map that REALLY gets me twisted, go look at the one for Eragon (shudder). 

I wonder if bits of Earth could be cobbled together to put the right scene elements in the right places AND still have the right physics.  Google maps & Photoshop, what fun!


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